S̺âho ânû has a yearly average temperature of 8°C (46°F), with its average temperature during the summer being an icy 26°C (78°F) and its average temperature during the winter being a cold -10°C (14°F). S̺âho ânû receives an average of 305 cm/y (120 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. S̺âho ânû covers an area of nearly 5 km2 (2 mi2), and an average elevation of 2498 m (8195 ft) above sea level.
Overview
S̺âho ânû was founded durring the early 17th century in early spring of the year 1619, by Tregfëm Brgèdsí Fyêmeg̈m Tsheshê. The establishment of S̺âho ânû suffered from many setbacks, delays, and obsticles, most notably a group of S̺âho ânû which required millitary assistance exterminate before the community could finish being built.
S̺âho ânû was built using the conventions of Wareneese durring the early 17th century. Naturaly, all settlmentss have their own look to them, and S̺âho ânû is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
S̺âho ânû is buildings are arranged arround a single premissive canals mainstreet with many smaller streets branching off of it which gives the town a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The town rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. S̺âho ânû's millitarily questionable fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.
S̺âho ânû has the unmistakable air of a town on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled S̺âho ânû ’s existence has dried up and the town is drifting down the stream of history as it dries up.
Civic Infrastructure
S̺âho ânû has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within S̺âho ânû.
S̺âho ânû has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
S̺âho ânû has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
S̺âho ânû has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain S̺âho ânû's public wards, blessings, and other arcane systems.
S̺âho ânû possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. S̺âho ânû's grid is powered by an arcane means.
S̺âho ânû has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
S̺âho ânû has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cultural Notes
S̺âho ânû's mayor's house was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.
In S̺âho ânû there are unidentifiable people in the fog, but it seems to be okay.
The Herd Animal, Stag near S̺âho ânû are known to be almost tame, such that they can be put to domestic use.
S̺âho ânû's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves performance art to channel Necromancy energies of tier 2 via chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 3
Milk Maids: 3
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 5041 m2
Cattle and Similar Creatures: 313
Poultry: 3762
Swine: 250
Sheep: 12
Goats: 2
Horses, Mounts, and Beasts of Burden: 125
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 4
Carpenters: 3
Clothmakers: 3
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Cutlers: 1
Fabricworkers: 2
Farrier: 7
Glassworkers: 4
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 2
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 3
Tailors: 7
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Whitesmiths: 1
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 3
Chandlers: 3
Chicken Butchers: 3
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 3
Potion Sellers: 2
Resellers: 5
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 2
Woodsellers: 1
Service workers
Bakers: 6
Barbers: 6
Coachmen: 1
Cooks: 4
Doctors: 2
Gamekeepers: 1
Grooms: 1
Hairdressers: 5
Healers: 3
Housekeepers: 3
Housemaids: 6
House Stewards: 3
Inns: 1
Laundry maids: 2
Maidservants: 4
Nursery Maids: 2
Pastrycooks: 4
Restaurateur: 4
Tavern Keepers: 5
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 3
Long Haul Couriers: 2
Dockyard Workers: 2
Hay Merchants: 1
Leech Collectors: 3
Millers: 3
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 4
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 10
Monks, Monastic: 3
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 5
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 2
Storytellers: 4
Military Officers: 4
Cottage Industries
Brewers: 3
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 4
Needleworkers: 4
Potters: 2
Preserve Makers: 3
Quilters: 1
Seamsters: 5
Spinners: 3
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 1
Dancers: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 3
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 4
Writers: 4
Produce Industries
Butter Churners: 3
Canners: 3
Cheesmakers: 5
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
376 of S̺âho ânû's population work within a Foundational Occupation.
24 work in Agriculture
81 work as Craftsmen
31 work as Merchants
63 work as Service Workers
37 work as General Laborers
12 work as Skilled Laborers
54 work as Civil Servants
35 work in Cottage Industries
19 work as Artists
20 work in Produce Industries
791 of S̺âho ânû's population do not work in a formal occupation, but do contribute to the local economy. 87 (7%) are noncontributers.
Points of Interest
POI
History
Almost every community has some problem with bandits and highwaymen, but S̺âho ânû is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.
In time immemorial, reportedly some time during the early 2nd century the Mo̠l-sie̜l Holt was struck by a drought when Mere Baithook grew too small to continue feeding River Arching, which reduced the available water supply nationwide, but was especially harsh in the area arround S̺âho ânû. As the neighboring regions had no water so spare, S̺âho ânû lost 141 people, and 320 livestock in the disaster.. The drought lasted for 6 weeks, which are remembered as the Heartbreak Thirst.